Director, Workplace Experience - Redwood City
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![]() United States, California, Redwood City | |
![]() 209 Redwood Shores Parkway (Show on map) | |
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Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Director, Workplace Experience Electronic Arts Redwood ShoresThe Global Workplace Experience (WE) Team oversees the employee experience both within the physical environment of our offices and the experience and engagement of our global workers working remotely. WE delivers and maintains spaces that are vibrant, fresh, branded, and inspiring while also creating and providing amenities and programs that differentiate EA as an employer of choice and support EA's ability to attract and retain the talent needed to power our company. About the Role: Reporting to the WE Sr. Director, the WE Director at EA Redwood Shores, affectionately known as EARS, will create a comprehensive and integrated Employee eXperience (EX) strategy that aligns with the team's purpose and goals. The Director supporting EA's Corporate Headquarters will collaborate with Senior Leadership including C-Suite members, multiple BU's, such as Benefits, People Operations, Employee Communications, and more, to ensure that every employee has a positive and engaging experience. The WE Director, EARS will also use employee feedback, data, and best practices to identify and address the gaps and opportunities in our EX to continuously improve upon our EX programs. Responsibilities:
Skills & Requirements:
COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. |