We use cookies. Find out more about it here. By continuing to browse this site you are agreeing to our use of cookies.
#alert
Back to search results
New

Software Engineer 2 - Xbox Graphics

Microsoft
United States, Washington, Redmond
Jul 03, 2025
OverviewThe Xbox Graphics team is on the lookout for passionate Software Engineer 2 - Xbox Graphics eager to push the boundaries of state-of-the-art graphics systems, engineering systems, and device drivers. Our dynamic and diverse team operates at the cutting edge of hardware and software, delivering industry-leading game development technology. By collaborating closely with hardware engineers and top-tier game developers, we are shaping the future of graphics and game development.If you thrive on making significant contributions to graphics drivers, Graphics Processing Unit (GPU) architecture, and engineering systems, and if you find joy in tackling complex challenges (we certainly do), then we want to hear from you!In Core OS, we are responsible for the Operating Systems that power Azure, Microsoft's Linux OS, the platforms for Windows Client and Xbox, and our Windows Server ecosystem - through all of these, we support every one of our cloud businesses and billions of customers around the world. In this era of ubiquitous computing, systems software excellence has never been more important for Microsoft. High quality, high-efficiency operating systems and platform components underpin everything we do as a company, from making our systems more reliable for our customers, to increasing our competitiveness by reducing COGS, to delivering new features and capabilities to delight customers - that's all us!Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
ResponsibilitiesWorks with appropriate stakeholders (e.g., project manager, technical lead) to determine user requirements for a set of features. Creates a clear and articulated plan for testing and assuring quality of solutions, and defines success for outcomes of tests (e.g., unit tests). Adds new tests, removes antiquated tests, and aggregates tests to improve tests in the feature area. Creates and implements code for a product, service, or feature, reusing code as applicable. Writes and learns to create code that is extensible and maintainable. Considers diagnosability, reliability, and maintainability with few defects, and understands when the code is ready to be shared and delivered. Applies coding patterns and best practices to write code. Supports efforts to apply debugging tools and examines logs, telemetry, and other methods to verify assumptions proactively before issues occur and reactively as issues occur for product features. Conducts retrospective debugging of solutions to identify root causes of problems. Contributes to the development of automation within production and deployment of a complex product feature. Runs code in simulated, or other non-production environments to confirm functionality and error-free runtime for products with little to no oversight. Maintains communication with key partners across the Microsoft ecosystem of engineers. Considers partners across teams and their end goals for products to drive and achieve desirable user experiences and fitting the dynamic needs of partners/customers through product development.
Applied = 0

(web-8588dfb-6jkxz)